![]() ![]() Scooby-Doo: Terron Fuller (Model) | Edy Beltran/Aaron Lurie (Texture) Monster Mutt: Edy Beltran/Terron Fuller (Model) | Edy Beltran/Johan Seminario (Texture) | Johan Seminario/Aaron Lurie (Tongue/Tails/Ears) | Jackson Meszaros (Ears Node/Beam) Monster Jam Stunt Truck: Andrew Sheets (Model) | Fernando Martinez (Texture) Monster Energy (F150): Andrew Sheets (Model) | Mason Paul/Johan Seminario (Texture) ![]() Monster Energy (Escalade): Andrew Sheets (Model) | Mason Paul (Texture) Mohawk Warrior: Andrew Sheets (Model) | Edy Beltran (Texture) | Edy Beltran (Mohawk) Megalodon Nitro Neon: Edy Beltran (Texture) Megalodon: Andrew Sheets (Model) | Edy Beltran/Aaron Lurie (Texture) ![]() Lucas Stabilizer: Aaron Lurie (Model) | Devin Doss (Texture) Grave Digger: Terron Fuller/Andrew Sheets (Model) | Johan Seminario (Texture) ![]() Lights/Flares: Aaron Lurie/Terron Fuller/Danny Mackeyīody Mounts: Danny Mackey/Aaron Lurie (Models) | Aaron Lurie (Textures)ĭriver Model: Monster Jam Steel Titans (Model/Texture)īakugan Dragonoid: Johan Seminario/Edy Beltran (Model) | Johan Seminario (Texture)īlue Thunder: Andrew Sheets (Model) | Johan Seminario (Texture)Įarth Shaker: Andrew Sheets/Fernando Martinez (Model) | Edy Beltran/Mason Paul (Texture)Įl Toro Loco: Jake Urnes (Model) | Johan Seminario (Texture) Rims/Planetaries: Johan Seminario (Models) | Aaron Lurie (Textures)īKT Tire: Andrew Sheets (Model) | Edy Beltran/Andrew Sheets (Texture) PEI Shocks: Aaron Lurie (Models/Textures) PEI Axle Brake Rotor/Cage/Pads: Johan Seminario (Models) | Brian Langford (Textures) PEI Axle Brake Calipers: Andrew Sheets (Models) | Aaron Lurie (Textures) PEI Axle: Andrew Sheets/Johan Seminario (Models) | Brian Langford (Textures) Going forward we plan to continue improving these trucks as needed, as well as making more trucks for the CRD and moving on to making other chassis.ĬRD Node/Beam and Settings: Aaron Lurie/Danny MackeyĬRD Chassis: Aaron Lurie/Nick Kozak (Model) | Edy Beltran/Aaron Lurie (Texture)ĬRD Chassis Props: Aaron_Lurie/Andrew_Sheets/Johan_Seminario/Edy_Beltran/Fernando_Martinez/Matt_Wilkinson (Model) | Aaron_Lurie/Edy_Beltran (Textures)ĬRD Fourlinks: Andrew Sheets (Models) | Aaron Lurie (Textures)ĬRD Swaybars: Aaron Lurie/Edy Beltran (Models/Textures)ĬRD Driveshaft: Johan Seminario (Models) | Aaron Lurie/Brian Langford (Textures) The work does not end with this first release however, now it is your turn to drive and test these trucks and help us improve them further. Over the past two years, most of our time has been spent testing, tuning, and adjusting the node/beam settings so these trucks behave as close as possible to their real life counterparts. Shown is a V4 CRD truck side-by-side with a V5 CRD truck: We used 3D scans from an iPhone as well as physically measured assembled trucks and body parts to ensure the trucks stance and measurements are as accurate as possible. Our models were made as close to 1:1 as possible to real life and allow the underlying node/beam and settings to behave better as well. The first issue we wanted to correct was making V5 accurately scaled, all previous versions have used models that overscale the truck by about 1.1x and were not proportionally accurate. However, it is time to take a big step forward, it is time for V5.ĭevelopment of V5 has started at the beginning of 2021 and has seen that time spent modeling, texturing, tuning, and testing to create the latest and greatest in monster truck simulation for Rigs of Rods. 10 years later and our community has taken V4 and pushed it to its limits, making some of the best looking content available. The community has seen 4 major versions of our trucks, with the last version released in 2012. Since 2010, has been working towards creating the best monster trucks for Rigs of Rods. ![]()
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